AI Insights · Timothy · July 2021
Top Platformer Games in Germany Q2 2021
Discover the performance of the top 5 platformer games in Germany during Q2 2021, including download trends, revenue, and active user statistics.
During the second quarter of 2021, the top platformer games in Germany demonstrated varied performance trends in terms of downloads, revenue, and active users. Here’s a breakdown of how each game fared, based on data from Sensor Tower.
Count Masters: Crowd Runner 3D from Freeplay LLC saw a significant rise in weekly downloads, starting from 4.2K in mid-May and peaking at 247K by the end of May. The game’s weekly active users also increased dramatically from just under 3K in mid-May to over 406K in early June. However, it did not generate any notable revenue during this period.
Hair Challenge by Rollic Games exhibited a steady download trend. Weekly downloads decreased from 92K in mid-May to around 49K by the end of June. Revenue remained modest, with peaks of $26 in late June. The game maintained a stable number of active users, fluctuating around the 200K mark throughout the quarter.
Slice It All! from Voodoo experienced a decline in weekly downloads, starting at 35K in mid-May and dropping to 11.5K by the end of June. Revenue also saw a downward trend, decreasing from a high of $289 in early May to just $28 by the end of June. Active users followed a similar pattern, decreasing from 198K in mid-May to around 96K by the end of June.
Crash Bandicoot: On the Run! by King showed a consistent decline in both downloads and revenue. Weekly downloads fell from 18.7K in mid-May to 8.8K by the end of June. Revenue dropped from $4.5K in mid-May to $2.4K by the end of June. Despite the declines, the game maintained a substantial number of active users, with a slight decrease from 172K to around 91K.
Subway Surfers by Sybo Games ApS demonstrated a steady performance with weekly downloads increasing from 41.6K in mid-May to over 57K by the end of June. Revenue showed an upward trend, peaking at $8.1K in late June. The game’s active user base also grew significantly, from 559K in mid-May to over 813K by the end of June.
For more detailed insights and data, visit Sensor Tower.